news:
Warhammer 40k-themed UT3 Weapons Pack

So, I've always really enjoyed making Weapons in Unreal, so I've made another weapons-pack. This one is themed to the popular Games Workshop Franchise, Warhammer 40,000. In the zip file there is also a level that utilizes these weapons.
[CLICK HERE FORE MORE INFO]
New iOS Game on the App Store: "Duel Poker"

There's a new game on the Apple App Store: Duel Poker. This game was very important to me because I moved from one side of America to the other to be a part of it. Because I was the only game designer on this project I had a lot of obligations and I felt responsible for every aspect of the game. It's so exciting to see my name in the credits, and my face on some of the screenshots in the App Store.
So I had a bunch of fun working with Box2D, the physics engine for "Physics Tower." So much fun, that I made another mobile game prototype. In this game the player must keep their "device" stable, and try to catch as many falling blocks as possible. This version is more of a 'proof of concept,' as the final version would have a variety of dropped block types and different obstructions and challenges to make the game more difficult. This very simple prototype captures the fun in manipulating gravity with accelerometers, and that's really what I was aiming for. [Click Here to Play]
New Flash Game: "Physics Tower"
Hi everybody! So I was playing a lot of Angry Birds this Winter and Fall, and decided to try my hand at making a physics-puzzle game. The kicker was, I wanted to make it a 2-player competitve game. The Game is played in two phases: The Build Phase, and the Attack Phase. Durring the build phase, each player constructs a tower out of 1x1 blocks, by arranging them in their building-area. Each player must place at least three 'objective' blocks in their tower, which their opponent will try to destroy. Once the towers are built, the attack phase begins. Each player controlls a cannon, which they can increase or decrease the trajectory of. The players shoot cannonballs at eachother's tower, trying to destroy their opponent's objective blocks. The first player to destroy three Objective Blocks wins the game. Here you can see the latest build of Physics Tower, although future updates are possible (More block types, shapes, and sizes for starters).
Check it out here: Physics Tower
New Flash Game: "Pushll"
I have recently finished a small game I built in order to quickly refresh myself with the inner workings of Flash and ActionScript 3. It's available to play, but might still be a little buggy.
Check it out here: Pushll
Documentation Section Added
I just added a new section to the top navigation bar: "Documents." This is a section where you can view specific documents, diagrams, or critiques I have written. These writings provide additional insight into my thought process, and skill-set.
Welcome to NO | Dice
Hello, I am game designer who has just earned my Master's Degree from the University of Central Florida's Game Design Program at FIEA (Florida Ineteractive Entertainment Acadamy). I've set up these pages to showcase my projects, both completed and in-progress. Please let me know what you think, and check back often as I'll be updating these pages regularly.

